Episode Summary
The New Yorker and The Observer’s Simon Parkin joins the panel to cover a new angle in game genres, the legacy of Segata Sanshiro, and aesthetic crevices. Hosted by Alex Jaffe, with Tim Rogers, Brandon Sheffield, and Simon Parkin. Edited by Esper Quinn, original music by Kurt Feldman. Discuss this episode in the Insert Credit Forums SHOW NOTES: DVD MiSTer FPGA Spacewar Nintendo 64 Wii Link’s Crossbow Training Wii Fit Dreamcast Donkey Konga Let’s Tap Wii Music Mad Maestro! Chainsaw Controller Hori Dragon Quest Slime Controller Question 1: What’s the correlation in game design between fun and player freedom? (03:55) Hirokazu Yasuhara Sonic the Hedgehog series Sokoban Grand Theft Auto III Fallout series SEGA Sports games Just Cause series Ryū ga Gotoku / Like a Dragon / Yakuza series Warren Spector Uncharted series The Legend of Zelda: Tears of the Kingdom Baldur’s Gate series Mass Effect series The Legend of Zelda: Breath of the Wild Question 2: What is the most widely held bad take amongst gamers? (12:12) The Legend of Zelda: Ocarina of Time Dark Souls Sega Saturn PlayStation GameCube Virtual Boy