Episode Summary

PART 03 of 03. Some explicit language is present. Seamus Blackley is the creator of the world-famous XBOX gaming system, but before that he was the producer and programmer of the 1998 PC game "Trespasser- The Lost World: Jurassic Park". Despite high ambitions, it was sadly met with production hurdles & a deadline that crippled the game. Despite its failure, Blackley's success with the XBOX reinvigorated his career, leading to yet another opportunity to explore the gaming world of the Jurassic Park franchise. He was tasked to create a game that took place after the original film trilogy. Even though an impressive pitch trailer and other materials were created, the game never got made. It had been called: "Jurassic World". Join Derrick Davis as he discusses with Seamus Blackley both of these Jurassic Park games, what went wrong, and how they refused to remain extinct. Interview conducted by Derrick Davis in August 2022. Watch a video version, featuring never-before-seen artwork & video footage, at the YouTube playlist of the entire 3-part program:  https://www.youtube.com/watch?v=8SyTT07cR6M&list=PLIACT8MUZTgMubIHFdl6F-Kh_xvzBCb9Q For more from Jurassic Time, including some of the materials used in this video, visit:  http://jurassictime.trescom.org https://jurassictime.wixsite.com/memoirs To hear more music from composers Bernard A. Kyer, Caleb Burnett, & Bill Brown, visit:  https://www.bardmediamusic.com https://www.calebburnettmusic.com https://www.billbrownmusic.com This presentation is not affiliated with UNIVERSAL STUDIOS or DREAMWORKS INTERACTIVE or any of its affiliates or intellectual properties. Please continue to support the original copyright owners. [Originally Published: September 2022] --- Support this podcast: https://podcasters.spotify.com/pod/show/jurassictime/support
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