Episode Summary
Podcast Editor and Game Industry Analyst Esper Quinn joins the panel to cover why Silksong’s price doesn’t matter, what the A’s in AAAAA-Game stand for, and the Loudness War. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Esper Quinn. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: GDQ Peanut Butter the Speedrunning Dog Ivan Drago “It’s a Russian taunt” Void Stranger Metal Gear Solid Δ: Snake Eater Hollow Knight: Silksong Sid Meier’s Civilization V Magic: the Gathering The Sims 2 Hyper Gunsport Gunhouse Demonschool Oh, Deer! 1: Ash Parrish asks: Frank, have you gotten to the ladder in Snake Eater? (06:34) Triangle Strategy Metal Gear Solid 3: Snake Eater Taylor Swift Cynthia Harrell Vincent Diamante 2: What is the hardest console, currently and historically, to develop video games for? (10:54) PlayStation 3 Sega Saturn Atari Jaguar PlayStation Xbox 360 Casio Loopy Atari 2600 Nintendo Entertainment System Spacewar! Atari 7800 Amiga Sega Dreamcast 3: What is the most common thing to change in a video game’s first sequel? (16:47) Borderlands 4 Metroid series
