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Episode Summary

Our standard party of panelists covers the newly announced God of War and Death Stranding adaptations, what they’d teach in game design school, hangout flavors, and Christopher Lambert. Hosted by Alex Jaffe, with Frank Cifaldi, Tim Rogers, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman. Questions this week: Who were the kings of the lost art of video game packaging? (05:40) Which games make the weird controllers they were designed for worth using? (12:57) Other than fatherhood, what types of interpersonal relationships should games explore? (19:59) What’s the worst flavor text in video games? (26:04) In the Death Stranding movie, who should play Sam Porter Bridges? (31:17) What questions would you put on a written exam in a game design class? (39:15) What would you change about the last video game you played? (44:25) How would you describe your unique perspective and how would you put that in a video game? (51:42) How would you break down the first screen of Super Mario Bros.? (56:34) LIGHTNING ROUND: The Price is Sprite (from Yeso) (01:04:56) Recommendations and Outro (01:12:38) Discuss this episode in the Insert Credit forums! A SMALL SELECTION OF THINGS REFERENCED: Batman: The Animated Series Guillermo del Toro The incredible boxes of Hock Wah Yeo Prince of Persia series Spectre Gabriel Knight series Worms series Westworld Rome Deadwood A Man Called Hawk Internet Archive Resident Evil series Crazy Controllers – The Resident Evil Pad Wicked Monsters: BLAST! Onimusha 3: Demon Siege Onimusha 3 unsheathes katana controller WarioWare: Twisted! NeGcon PlayStation Move Johann Sebastian Joust Wii Sports Resort Konami Justifier Lethal Enforcers Steel Battalion
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