Episode Summary
EVO tournament organizer Andrés Velasco y Coll and PC Gamer editor Fūnk-é Joseph join Frank and Jaffe for the new Sonic game, predatory publisher tactics, and Nickelodeon’s Fortnite. Hosted by Alex Jaffe, with Frank Cifaldi, Andrés Velasco y Coll, and Fūnk-é Joseph. Edited by Esper Quinn, original music by Kurt Feldman. Questions this week: Are 3D Sonic games a failed experiment? (04:17) How do games best emulate being able to fly? (10:03) What precautions should developers take to avoid being taken advantage of by publishers? (14:11) How do you curate a video game zine? (18:37) The Adaptation Game: Turn a video game into a daytime game show (24:00) Bearcabin asks: What kinds of developers would video game magazines end up being? (29:44) Are there any good video game ads? (35:45) What is more difficult to do in video games than in real life? (42:32) What is the Avatar: The Way of Water of video games? (46:56) LIGHTNING ROUND: Major Arcana (54:52) Recommendations and Outro (59:48) A SMALL SELECTION OF THINGS REFERENCED: The Legend of Zelda: The Wind Waker Donkey Kong Country The King of Fighters ’98: The Slugfest Portal series Sonic the Hedgehog universe SEGA Bass Fishing Super Mario World Batman: Arkham series Pilotwings Final Fantasy XIV Online: A Realm Reborn Minecraft Defender Dank Zine the photo Andres drops in question 4 Fortnite series Candy Crush Fruit Ninja Carmen Sandiego series Among Us Electronic Gaming Monthly Hsu and Chan Bubsy series Disney’s Aladdin Sneak King Nintendo Power Clay Fighter 63 1/3 Famitsu The Legend of Zelda: Ocarina of Time
