Patrick RaulandLeisure, Games, Hobbies
Patrick RaulandLeisure, Games, Hobbies

About

Learn from independent board game designers how they got where they did and what they learned along the way.

  • #164 - Reed Mascola
    Reed Mascola jumps on to talk about his game Vigilante, how he designed individual goals for each character in a social deduction game, and why fog is the best super power.
  • #163 - Chris Anderson
    I get to chat with Chris Anderson from The Board Game Workshop. He tells us about the 2021 contest (and how you can get feedback on top of feedback on top of feedback), as well as how he got into board games, and why he loves Buttonshy games.
  • #162 - Joe Slack Update
    & The Board Game Designer’s Guide to Working in the Industry
  • #161 - Andrew Kuplic
    I get to chat with Andrew Kuplic from about launching the 2nd edition of #MagicalUnicornQuest on Kickstarter.
  • #160 - Darren Terpestra Update & Game Design Mastery Course
    Darren Terpestra comes back onto the podcast to give us an update on his game Ignite as well as a Game Design Mastery Course.
  • #159 - Harrison Brooks
    I chat with Harrison Brooks who designed EleavtorUp. He's 17 years old so we talk about the challenges and benefits of designing games while you're 17 He believes in screen-free time And we get into Lego
  • #158 - Josh Bakken
    Today we try something new. Matthew Stockton interviews Josh Bakken. We get into , trading card games like Magic the Gathering, and the top 5 anime & manga recommendations.
  • #157 - John D'Angelo
    John D'Angelo designed Runelords based on the book series by David Farland. We get into intellectual property, royalties, and of course espresso. ☕
  • #156 - Arif Nezih Savı
    I chat with Arif Nezih Savi about his game #Sinners. A game that you either love or hate. We get into: How do you market a game that's so polarizing? How do you pitch a game where there are no local publishers? And what you should do during a boring...
  • #155 - Grant Lyon
    I get to chat with Grant Lyon about: His His first playtest experience And his game
  • #154 - Charlie Labuz
    I chat with Charlie Labuz who created the game which uses drink coasters as game pieces. I get into all of that and more with Charlie.
  • #153 - Black Friday Sale!
    Hello loyal listeners! Here's my special Black Friday discount just for you: BF2020 - 50% off when you order 10 copies of Fry Thief (2-player) PodcastLover2020 - Free shipping in the US Eligible November 23rd - 30th 2020 Order at Hope you can spend...
  • #152 - Charlie McCarron
    Charlie McCarron and I get into some fun game concepts including: Interning at Fantasy Flight Games Exploring the concept What are the Four Humours? His game .
  • #151 - Sam & Ed Stockton
    Sam & Ed Stockton and I talk about their game . We get into: How you can die in a game but still win How you can stand out from other games with the same theme How many streaming services are too many streaming services --- For Black Friday...
  • #150 - Lori Love & Lea Velocci
    I chat with Lori Love & Lea Velocci from People4Goldfish about: Their game Word Hustle Their game design intentions & how important they are before you create your first game And pumpkin spice lattes
  • #149 - David Hayes
    David Hayes is an avid board game player who helped me design a game for . I wanted to explore the idea of game designers who do the occasional design.
  • #148 - Rob Newton
    I chat with Rob Newton from Coin Flip Games about: Flick-and-write games Game design software And green chili. Om nom nom.
  • #147 - Joe Slack
    I chat with Joe Slack about: Designing puzzle games (including his own Relics of Rajavihara) How much content to put into puzzle games Replayable puzzles and how to escape a real life puzzle Support the show:...
  • #146 - Aaron Moline & Eric Manahan
    I get to check with Aaron Moline & Eric Manahan from @bardsharkgames about: Their game Antematter Basing a game on poker And how to become CEO of a game company when your partner drops their internet connection
  • #145 - Pete Jank
    Pete Jank and I talk about: How to make a game in 2-3 weeks. 🤯 How to make the most of The Game Crafter And slime. Lots of slime.